LANGUAGE LEARNING IN THE AGE OF STEAM: USING MULTIMEDIA AND INTERACTIVE METHODS FOR EFFECTIVE LANGUAGE ACQUISITION
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Abstract
this article examines the prospects for the development of language learning in the context of STEAM (science, technology, engineering, art and mathematics). The authors discuss new technologies and methods that can improve the effectiveness of language learning, as well as provide examples of research demonstrating the positive results of using the STEAM approach in language education. In conclusion, the importance of integrating science and technology into the educational process for the development of communication skills, multimedia literacy and critical thinking among students is emphasized.
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References
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